After a showdown with a Bluecoat patrol, my character Gunner finds himself in a predicament: an armored carriage he so meticulously cleansed of guards became a target for a rogue thief.
After disabling the carriage, Gunner opens fire on the patrol, only to be met with more surprises. Some of which are deeply personal.
Blades in the Dark scoundrel Mardian “Gunner” Booth ambushes an armored carriage with hopes of earning hefty coins.
An alternative rule for death in D&D that gives narrative back to the players and transforms their character arcs into meaningful, deepened stories.